I've recently been
playing Lemmings Touch on PS Vita, but I started to notice something,
the same basic formula keeps coming back. There's a version of
lemmings on nearly every platform, maybe with updated controls or a
slight graphical boost, but the one I really want to play has
disappeared.
People have been using
the same eight lemming skills for decades now, it's about time for a
change.
This brings me on to
another feature sadly absent from recent iterations, sandbox levels!
With so many new skills to master and the fan mechanic to get to
grips with the game provides practice areas with no goal to reach,
each level allowed you to pick whichever skills you want and then go
test them out, you could perfect the timing of your pole vaulters or
just see how many dumb ways to die you could find.
Sine then the Lemmings
franchise has experimented with other gimmicks, revolving stages,
motion or touch controls, 3D (graphics and stereoscopic viewing) but
never have I seen it innovate like it did with Lemmings 2. I'm afraid
any new game is going to become a case of "oh no, not more
lemmings". I cant think of any other franchise that has missed
this kind of opportunity. I want a new game to innovate by being like
the old game! Is that too much to ask?
Do you have any fond lemming related memories? Maybe you know of another game that cut features as the franchise went on? Let me know in the comments, or share the article and let's bring back the tribes!
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