Showing posts with label trading card. Show all posts
Showing posts with label trading card. Show all posts

Friday, 23 December 2016

PKMN TCGO: Vs Ladder Reset


 Let's have a look at this ladders firey Pokemon prizes.

First up is Flareon.  Admittedly not the best attack cost but as it only requires one fire energy you could get away with stacking your deck with double colourless energies to reduce the power up time.  With items and luck you are looking at 100-120 damage (without weakness or resistance) which isn't bad for a stage 1 Pokemon.  Additionally the ability to make any stage 1 Pokemon a fire can be a powerful tech tool when there are so many other Pokemon that have a weakness to fire.  This means that your stage 1 Pokemon can all be hitting x2 damage should you get your match-ups right.

Of course you could always play other Eeveelutions with a similar ability to cover all your bases and run a rainbow energy...


Ninetales is a bit of a mixed bag.  If you time it right you could cause some serious aggro to your opponent just by having him on your bench.  Dropping your own stadium and then evolving your Vulpix could lead to some pretty deadly combos which would be impossible to stop until they have taken out your Ninetales.  So in theory you wouldn't really want to be attacking with him and would protect him and your combo for maximum damage.

However, should you be forced to attack Ninetales is a bit pants.  He has no lesser cost attack meaning it will take you three turns or a Stadium to power him up.  At 90 HP three turns is a long time, especially with some of the EX and Mega evolutions.  The card is saved by a slightly higher attack point and by putting your opponent to sleep, which again would prolong whichever combo you have going.

Unfortunately the manner of the card means you can't rely on it in game because dropping it at the wrong time would mean you would not be able to play your own Stadium card and making any combo you had planned useless.

Camerupt EX has an average HP for a Pokemon EX and his first attack is pretty basic.  It is his second attack that you want to focus on.  For a whooping four energy Camerupt will do 50x Fire energy attached to your Pokemon.  By equipping your deck with energy retrievals/searches and Pokemon with the ability to generate energy or draw cards you will be able to ensure that once your Camerupt is powered up there will be no stopping him!  Especially if you choose your energy cards wisely.

I would also make sure that I have some way to pull him back in your deck as he is pretty powerful but also super heavy.  Heal items are a good idea too so that you can just leave him up front for as long as you can.

Let us know if you come up with any interesting combos for these cards.  
We would love to see what you come up with!


Friday, 11 November 2016

PKMN TCGO: Versus Ladder Reset


Today on Pokemon Trading Card Game Online the versus ladder has been reset with a grass theme.  Cards up for grabs include Genesect EX, Lilligant and Amoonguss.  Lets take a quick look at how these cards can be incorporated into your Grass decks!


Amoonguss


Although his attack and HP are not the best Amoonguss has the ability to Confuse and Poison your opponents Pokemon when you use him to evolve a Foonguss.  Playing this at the right time can seriously hinder your opponent and cause them to retreat, heal or risk considerable damage.  Best case your opponent will take 10 damage between turns and hit itself for an additional 30 by the time you have your next turn for a maximum total of 50 hit points per turn.  Should your luck continue 'Rising Lunge' can hit up to an additional 50 damage per turn before using Pokemon Tools.

There are a lot of other Pokemon such as Ninetales from the Dragons Exalted set which can cause additional damage depending on the conditions already on your opponents Pokemon.  In this case using Amoonguss to cause two status conditions will allow for Ninetales to do a guaranteed 120 points the turn you evolve Amoonguss. Should your opponent survive they will then be hit with 10 hit-points of poison damage before even thinking about dealing with confusion!  All things going your way you are looking at 170 damage for the wonderful value of one fire energy and one very well timed evolution!


Lilligant

Lilligant is not the greatest Pokemon on it's own.  However, when combined with the Poison/Confusion power of Amoonguss, 'Dream Dance' can cause some serious damage! While asleep your Pokemon will be unable to retreat meaning they will be forced to sit and take silly amounts of damage from their poison and (should they ever wake up) the possibility to hit themselves with Confusion.  This kind of mass Special Conditions on Pokemon can scare less experienced players and be hard to over come without lucky trainers and heals.  This is why 'Lead' is a useful tool.

Packing your deck with supporters and means to search out healing methods would be essential when using this card as it also puts itself to sleep.  Although not the end of the world you would also be stalling your own deck, which is never great.


Genesect EX

Now here is where a good plan all comes together....

Although his attack 'Megalo Cannon' is not great, it still attacks for 120 points per turn.  The double grass requirement is a bit of a pain when you have many double colourless users hitting for just as much.  However, what we are really interested in is his Ability 'Red Signal'.

When you attach a Plasma Energy to Genesect you may switch one of the opponents benched Pokemon with their Active Pokemon.  This means that when you are holding your Amoonguss in your hand and Lilligent/Ninetales is at the ready you can pull out your opponents Mega/Ex Pokemon with the millions of Energy cards attached to it and start smashing it with Special Conditions!

Remembering that a lot of the EX/Mega series have HP above 150 and attacks that can be brutal against basic/weaker Pokemon being able to stop them attacking with Sleep/Confusion is a great defence.  Being able to pull said Pokemon out before it has the time to power up is also a great strategy as your opponent will be left scrambling to either heal, retreat or power up their Pokemon before you defeat it!

These are just a few ways that you can use this periods Vs Ladder rewards.  If you find any new combos feel free to comment bellow!

Saturday, 22 October 2016

Pokemon TCG Online Vs Prize Ladder Reset


This month we see the Vs Ladder reset with the deadly Toxicroak EX, Gothitelle, Dusknoir and trainers 'Teammates' and 'Pokemon Fan Club' as your prizes.







Gothitelle provides you with the ability to remove Stadium cards and replace it with your own.  This comes in handy against all manner of Stadium cards which can provide powerful combos.  It is always a good idea to carry at least one Stadium card or way to remove an opponents Stadium.






Dusknoir's ability allows him to increase the number of damage counters on himself in order to increase the damage delt.  This is useful for gaining a more powerful attack and also heals your other Pokemon.  However, this does leave your Dusknoir exposed and the ability to easily heal would be paramount.










Toxicroak EX doesn't seem so scary on first glace but is actually a force to be reckoned with.  His Triple Poison attack causes your opponents Pokemon to take 3 damage counters between turns in stead of the normal 1.  This means that from Your initial attack to your next go your opponent will be taking 60 hit points unless they can do something pretty sharpish.  Poison attacks are a good way to get your opponent to speed through their heals or trade their Pokemon onto the bench regularly.  This kind of deck control can fluster a lot of inexperienced players and limits what most decks can do.

His second attack Smash Impact isn't amazing for three energy.  It does 80 damage and isn't affected by resistance which isn't bad.  However, when you take into consideration you will have already poisoned your opponent they should then take an addition 30 hit points after your turn.  This means that you will be hitting for a total of 110 damage a turn!  Adding Pokemon tools such as Muscle Band will also increase your damage making him an even more formidable foe.

Check in next month to see what's on the ladder!